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Sunday, December 29, 2019

Pirate101 in 2020

Hi, this post is going to be a bit less scripted sounded since I'm just going to type without thinking to hard. I'm going to go over the year so far, should new players try it and my personal opinion on the game currently. Not going to sugar coat it, that last part won't be optimistic. I hope you enjoy and onto the post.

The past year wasn't really special in my opinion for pirate. We got a couple new key bosses, a pack and thats pretty much all thats noteworthy, even though the pack contains nothing good for endgame players and the key bosses challenge doesn't equal the reward. Us long time players got the confirmation that we will be getting no more major updates for the foreseeable future and at best we will get some quality of life updates. None of that is going to bring more players back or draw new players in but eh, wiz is the poster child so what can we do. But thats all thats there to say, which is more than normal considering these past years.

As for people wanting to try pirate101 for the first time or get back to it, I suggest you do. This game has no real endgame content and won't be getting real updates for awhile but Pirate's story is something I think you should experience at least once. Its obvious the devs at the time put their heart at soul into this game and it shows especially in the story. The story is far better than wiz in my opinion and while it may not be the best its certainly up there in all the MMO's and few single player games I've played. The mechanics may be confusing for people coming from wiz but you get used to it. I do recommend this to people thinking about trying it, complete the story once and take the time to admire some of the beauty in game, you won't regret it. 

Now for the real talk, my personal opinion the the game currently. Putting it simply, its going to die. The player base is small, a lot of us long time players are leaving and even I am starting to log on less and less. There is nothing to do once you beat the game and especially once you max every class. I'm not saying I don't like the game still, I love it. I just can't play a MMO where no one plays and none of my friends are ever on. I've played other MMO's that were more successful and they still shut down. I love this game to death, and don't want to see it die but I've accepted the fact it will. What led to this I don't exactly know, could be Coleman leaving, the downsizing, the choice of doing mobile games or a combo of it all. I just don't think this game will be around for much longer. I'll still play until it shuts down but I just can't lie to myself any longer and say everything will be fine. Again, I love this game and suggest new players give it a shot but the future doesn't look bright for this game. and thats all I' going to say.

Cya in the spiral

-Jack

Tuesday, November 26, 2019

What the school trees actually do in Wizard101

Sorry for the long wait, I've been busy irl with work and am often to tired to do posts. But now I'm going to try and do more posts. Anyways, onto the post!

There is an air of mystery around the school trees, they don't have a well defined purpose but they seem important. So I'm going to try and theorize what purpose they serve and go into another theory why the death tree was spared during the Dragon Titan's attack. So lets begin!

First, a reference for what we know about them.

What we know:
1. The trees are essential into making a scion
2. There is a tree for each school, including shadow and astral
3. They seem to come from Bartleby
4. There can be multiple of one school
5. They are powerful and some know the song of creation

Now, for the theory, my theory is that the school trees are sources of magic for each magic school. Think of it this way, each tree would be like a lifeline for each magic school, if all the trees for one school are cut down that school would disappear or be incredibly weakened and worlds they are at the magic for that school is strengthened. I know they didn't create the schools, that was the titans, but think of them as batteries for the schools, they have a lot of stored magic power and the output some power to strengthen the school. Allow me to explain.

This theory is relies on Dragonspyre and Wizard City and what they have in common and the current state of Dragonspyre. Both where the most powerful magical schools, putting out strong wizards and almost equal in power. They also both have their own school trees, and as far as we know, the only world's that have a magic school and trees. Kind of weird how the 2 most powerful magic schools are the only ones with school trees right? So it would make sense that the trees influence the magic for the world and if they do that you could easily assume that they are a kind of source for magic. This being said we need some kind of proof still. Thats where Dragonspyre comes in.


Dragonspyre is in ruins because of the dragon titan, and the only 2 school trees left are the fire tree and death tree. This actually makes sense according to my theory, the fire tree would strengthen the fire titan and its army and the death tree would allow the fire titan's army to keep fighting even if it falls. True, this would apply to the Dragonspyre army as well, but they stand no chance and the fire titan still holds power, this means Dragonspyre is basically a stronghold for the fire titan, full of immortal soldiers. Since there is no other case of entire worlds dying yet everyone coming back from the dead, we can only assume that the death tree is to cause. This means the death tree was spared to help the Fire titan army and also means that the trees do hold influence on their magic school.

And the nail on the coffin, the scion spells. Ever notice how the scion spells have 2 different attack types? Of course you did! But did you notice how the spell requirements to reach their full potential correlate with the school. For example, fire has a lot of traps, and ways to get them off like dots, like a lot. Storm has a lot of blades, and a lot of was to get blades off. Fire scion requires 6 traps and storm requires the enemy has no blades. Get my drift? The more the school is represented the more the powerful the spell. What does this resemble? A battery given power to be stored and then releasing more power. This and what we can infer about the trees all points to my theory. I could be wrong but I would love to be proven otherwise.

I hope you enjoyed and cya in the spiral!

-Jack


Friday, September 27, 2019

Pirate101 update! My thoughts on what we know.

So lets cut the chase, Pirate101 is getting an update, but not the one we all were hoping for. Thats fine with me since I was expecting nothing and got something. But I'm just here to give my thoughts on what we know.


So to sum this up, new key bosses Ratbeard and Bonnie and if you beat them 25 times you can buy them. IMO thats fair. I didn't think they would be free and I was right. These key bosses seem to be designed for a group however they probably can still be soloed given you have an overpowered class like witch or musket with flames or overwatch 5, or looking at the Bonnie fight, solo with enough experience at the game. Getting a quick look at the Ratbeard companion in KI live it seems they won't be exact copies, the Ratbeard copy had 3 critical hits suggesting he will be more offensive, this means Bonnie counterpart might be more defensive. I'll buy both and give my honest opinion when they come out if they are worth it or not. Its probably safe to say Ratbeard counter won't be but we will have to see with Bonnie counter. Overall, this could provide a good challenge with some neat rewards. I'm guessing people will start to come back, get these companions and leave again. So I would farm them while you can.

Basically, nautical exp improvements, and questing improvements through the beginning to the first half of mooshu. My thoughts are all but positive. Nautical exp was a complaint from almost everyone. I didn't have much trouble with it but its more than welcome. I bet you will see more people questing and some people coming back. Hopefully at least. 

The questing improvements is nice, this will make the game more easy to solo on classes like privy who have it tough early on. However the main thing i'm excited about is the drop rates on some quests. Us older players remember the key quest in mooshu, "that was yesterday". It could take days to collect. I'm guessing most of these collect quests that are updated will be in Aquila, which has some rather notorious ones.  

I think this is really good for attracting new players from wiz to be honest. This could boost interest in the game and allow for more future updates. We will just have to wait and see.

Elixir improvements. While I will admit they are needed, no one really buys them. This could help some newer players I suppose but thats about  it. The hyper elixir, provided not super expensive, is the most interesting. But other than that, its nothing super special since I don't see really anyone using elixirs.

New pack, No test.. Basically new companions and things should be done. This is long overdue but I understand. As someone who has dabbled in some game design (aka I have taken classes for it) I understand why this has taken so long. Each companion requires voice actors, new animations, models, graphics, and possibly powers and more. Do this for 6 or 7 companions with 3 promotions which again require new models, animations graphics and powers for each promotion and we have an expensive looking project on our hands. Not to mention the cost of designing gear, new loot and more. I will grant, they could have made more at this point but still, don't think we should have a ton without considering the work that goes into them. I'm excited to see its theme and the new drops. Although the fact that they are skipping test worries me. I'm not sure I would buy the pack right away since there would probably be bugs. In the past when content skipped test it was bug ridden (like Krampus). So I'm going to hold off on packs for a bit and I suggest you do as well. 

No story for the foreseeable future. I am sad about this and I know several other people are but I wouldn't give up hope. At the end they say there will be more updates, not grand scale but there will be more. So i'm content with this for now, it allows them to fix some stuff and gain more interest in the game. This is but a stepping stone to bigger things.

Basically reinforcing the idea that they have more ideas in store for Pirate101. So keep that in mind. 

Overall, its a solid update for the current situation. Plus the promise for more smaller updates like this in the future. I understand we are going to be sad because there is no new story for awhile, but I keep seeing people ignore the fact that they have more updates in mind. I love this game and I see this as promising for its future. So please, try to understand that although there is some bad news, thats short term, in the long run this should be very good news. Thats really all I have to say. I'll cya in the spiral!

-Jack